Friday, December 10, 2010

Lizardmen Core Choices

The Lizardmen Core choices are very very basic. Infantry and weak infantry. Saurus Warriors are arguably the best point per point infantry in the game and they are core. Sweet! unless you are facing them. The only option for Saurus is spears. Take em or leave em doesn't matter a bit, thanks to the support attacks rule. Saurus are a great core choice but have some short comings. M4 and low I1 will allow them to strike b4 ASL weapons and average mobility on the battlefield. The Strengths of a Saurus warrior greatly outways the weaknesses easily. 11 Point stock for S4 T4 A2 and 4+AS plus a HtH 6+WS these guys are anvils and hammers.

Skinks are the option for core. M6 and I4 Skirmishers and Block Units are the versatility of the skinks. With all their weapons coated in poison it is a nice feature for the fragile newts. Skirmisher Skinks have blowpipes so they can be screening or a distraction unit, not much else. I prefer to use Chameleons Skinks from the special units over the core skirmisher skinks. Ranked up skink units is a cheap and viable Horde unit for Lizardmen. With the ability to add a Kroxigor for every 8 skinks helps the T2 WS2 skinks greatly. A single Krox with increase the LD to 7 and also cause Fear to the models in BtB contact. The S6 with a Great Weapon Krox help the damage output of the unit. T4 W3 and a 4+AS fills out the stats and survivability of the Krox. I recommend a horde of 36 skinks with S and M with a single Krox. 249 points this unit has mobility, ranks, hordeability, and a throw away unit against elites, cav, and flankers. Steadfast on Ld 7 (thanks to a Krox) on 3D6 this unit has the potential to hold a unit up for 2 turns easily when it is ranked up 5x8. Lizardmen players remember that you get your 6+WS in HtH thanks to Hand weapon and shield(I forget all the time).

To sum up the Core choices for Lizardmen is very simple as said in the beginning. Saurus; standard issue tank grunts that you cant go wrong for taking to the battlefield. Skinks serve a different role and have some limited uses. Skirmishers are decent for harassing and shooting. If you are looking for a cheap point horde unit go with a skink with a krox unit. Low in points and better than average move it is a good all around unit to through at enemy elites to hold up or slim down their ranks before a flank charge. Until next time what it your favorite setup with saurus units? 30 5x6 , 25 5x5, or a nasty horde of 40 10x4? I only been running 30 5x6 and seems to be working well.

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